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Blender

Procedural Texturing in Blender 4.0

Master node-based materials from scratch β€” no UV unwrapping needed.

by Alex Mercer πŸ‘ 48k Β· ⏱ 22 min
Unreal Engine

UE5 Nanite: Full Artist Workflow

Everything you need to know about high-poly assets in production.

by Nina Park πŸ‘ 31k Β· ⏱ 35 min
Maya

Maya Rigging for Games: Complete Guide

Set up a game-ready character rig from bones to skin weights.

by Sam Ortiz πŸ‘ 27k Β· ⏱ 40 min
ZBrush

ZBrush Sculpting Masterclass

From DynaMesh to ZRemesher β€” build pro characters fast.

by Yuki Tanaka πŸ‘ 19k Β· ⏱ 55 min
Cinema 4D

Motion Graphics with Cinema 4D & AE

Create broadcast-ready 3D animations and export to After Effects.

by Lars Voss πŸ‘ 15k Β· ⏱ 28 min

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Hard Ops Blender

Hard-surface modeling toolkit for fast and clean boolean workflows.

Botaniq Blender

Massive library of realistic plants, trees, and grass with one-click scatter.

SpeedTree Cinema 4D

Industry-standard procedural tree and foliage generator for film and games.

RetopoFlow Blender

Professional retopology suite with contour, strokes, and patches tools.

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